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- Zoner's Half-Life Compilation Tools 2.5.3, CUSTOM BUILD 1.7
- (readme.txt Revision 08/12/02 Anthony Moore)
-
- Be sure to consult instructions.html for proper usage instructions
- Previous versions are available at http://moore.lorikeet.id.au/vdc/mhlt/
-
- Change Log:
-
- Version 1.7
- - Intergrated code from Laurie Cheers for switchable texture based lighting (laurie@valve-erc.com)
- - Intergrated code from Jussi Kivilinna for semi-transparent brush based entity shadowing
- see instructions.html for further details (hullu@unitedadmins.com)
- - Increased maximum subdivide value in hlbsp to 512. You may now specify a value
- using the -subdivide parameter other than 240.
- WARNING: Doing so may cause problems in software mode. If in doubt, leave at the failsafe
- default value of 240.
- - Updated info_compile_parmeters entity to not use any spawnflags
- - Updated instructions.html and fixed micellaneous spelling errors (:/)
-
- Verison 1.6.1
- - Fixed issue of all null textured brush mysteriously dissapering (merkaba@onthebog.net)
-
- Version 1.6
- - Included Zipster's max vis distance into hlvis
- - Included fix by hullu for wad.cfg on *nix systems (kijuhe00@students.oamk.fi)
- - All tools now support info_compile_parameters entity
- - Included hlrad support for info_texlights entity
- - Included various hlrad features from Adam Foster (afoster@compsoc.man.ac.uk)
-
- Version 1.5.2
- - Fixed issue of last wadpath ignorance when using mapfile wadpaths (AmericanRPG)
- - Fixed issue of interfering with wad.cfg
- - wad.cfg should now work from the directory the tools are installed to
-
- Version 1.5.1
- - Fixed Mixed Face Contents error bug when using NULL with water textures (alex.taylor3@ntlworld.com)
- - Attempted fix of compile log output not having linebreaks
-
- Version 1.5
- - Re-wrote support for wad.cfg file
- - Fixed issue of hlcsg.exe crashing under Win2k with a custom wad configuration
- - Wrote in support for automatic wad detection
- - Included Adam Foster's Sky Diffuse hack for hlrad (afoster@compsoc.man.ac.uk)
-
- Version 1.4
- - Wrote in support for the multiple wad configuration file (wad.cfg)
- Consult instructions.html for a detailed usage guide to this feature
-
- Beta 1.3
- - Wrote in support for clipnode economy mode, can be turned off with -noclipeconomy
- The following will not generate clipnodes:
- + func_illusionarires
- + func_train or func_tracktrain with flag 4 set (not solid)
- + func_conveyor with flag 2 set (not solid)
- + func_rot_button with flag 1 set (not solid)
- + func_rotating with flag 7 set (not solid)
-
- Beta 1.2
- - Added in -nonulltex command line switch to turn the feature off
- - Removed clip face stripping
- - Fixed spam debug message in HLCSG
-
- Beta 1.1
- - Removed Skip texture hack
- - Wrote in functionality for NULL texture
- - Clip texture now works in the same fashion as the NULL texture for backwards compadibility
-